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The occult science

This is the short film i made with Juan Pablo Paez and Charle Grandmont for school. We all did our part in the modelisation, the layout and the compositing. Pablo was our texture artist and lightning artist. I did the shading and the simulation.
We use maya for modelisation and creating the uv's and did the rest in Houdini. We use redshift for rendering.

The simulation is done with houdini pyro and flip solver.

The simulation is done with houdini pyro and flip solver.